Wraith King sears an enemy unit with spectral fire, dealing damage and stunning, then dealing damage over time and slowing the target. Summoned skeletons around the target will receive bonus movement and attack speed for the duration of the debuff.
Vampiric Spirit
Mana :
70 / 80 / 90 / 100
Cooldown :
Restore health based on the damage Wraith King deals when attacking enemy units. Can be cast to summon skeletons with Vampiric Spirit. For every two kills Wraith King or any unit he controls accrue on enemy units, Vampiric Aura adds a skeleton charge. Skeletons respawn once when killed. Skeletons deal more damage to heroes and less damage to buildings.Lifesteal from creeps is reduced by 40%.
Mortal Strike
Mana :
Cooldown :
5.5 / 5 / 4.5 / 4
Wraith King passively deals bonus damage on an attack with a cooldown.
Reincarnation
Mana :
Cooldown :
Wraith King's form regroups after death, allowing him to resurrect when killed in battle. Upon death, enemy units in a 900 radius will be slowed, and spawn 1 / 2 / 3 skeleton(s) to attack each nearby enemy hero. Can be self-cast to kill Wraith King instantly.