Bloodseeker Dota 2

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Popularity :
85th
Win Rate :
52.1%
dota2_hero_image_alt
Bloodseeker
- Carry, Disabler, Jungler, Nuker, Initiator
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Abilities

Bloodrage
Mana :
25
Cooldown :
14 / 12 / 10 / 8
Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second. Provides half attack speed to allied heroes.
Blood Rite
Mana :
90 / 100 / 110 / 120
Cooldown :
Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Thirst
Mana :
Cooldown :
Bloodseeker is invigorated by the wounds of his enemies, restoring some life when he kills a unit. Restores for half values when denying, or if an ally kills a nearby enemy hero. Also gains bonus movement speed when an enemy hero's health falls below 80%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
Blood Mist
Mana :
0
Cooldown :
3
Bloodseeker sprays his blood continuously in the area around him, losing health to damage and slow his enemies. While active, Thirst's healing is increased. Cannot be turned off while on cooldown. Additionally, passively turns all your overheal from your own abilities into an all damage barrier up to 50% of Bloodseeker's Max Health. Barrier amount decays by 0.5% per second.
Rupture
Mana :
100 / 150 / 200
Cooldown :
Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.

Talent Tree

+10% Bloodrage Spell Amplification
10
+25 Bloodrage Attack Speed
+120 Blood Rite Damage
15
+8% Rupture Initial Damage
+15% Spell Lifesteal
20
+425 Rupture Cast Range
+18% Max Thirst MS
25
2 Rupture Charges
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Socials

Main Attribute

Strength
24
+ 2.7
Agility
24
+ 3.1
Intelligence
17
+ 2

Main Stats

Movement speed :
300
Sight range :
1800/800
Armor :
5.36
Base attack time :
1.7
Damage :
59 - 65
Attack point :
0.43

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SSR!