Earth Spirit Dota 2

dota2_hero_image_alt
Popularity :
105th
Win Rate :
48.3%
dota2_hero_image_alt
Earth Spirit
- Nuker, Escape, Disabler, Initiator, Durable
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Abilities

Boulder Smash
Mana :
100
Cooldown :
22 / 18 / 14 / 10
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units. Deals 1.4x damage to creeps.
Rolling Boulder
Mana :
50
Cooldown :
Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.
Geomagnetic Grip
Mana :
75
Cooldown :
Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.
Stone Remnant
Mana :
0
Cooldown :
0
Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every 5 hero levels.
Enchant Remnant
Mana :
150
Cooldown :
45
Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. < br>Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.Has a larger cast range when cast on an ally hero.
Magnetize
Mana :
100
Cooldown :
100 / 90 / 80
Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.

Talent Tree

+10% Spell Amplification
10
+200 Rolling Boulder Distance
+110 Rolling Boulder Damage
15
+30% Magnetize Damage & Duration
-2s Geomagnetic Grip Cooldown
20
+100 Boulder Smash Damage
+0.5s Rolling Boulder Stun Duration
25
Magnetize Undispellable
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30 April
10 : 19

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Socials

Main Attribute

Strength
22
+ 3.8
Agility
17
+ 2.4
Intelligence
18
+ 2.1

Main Stats

Movement speed :
290
Sight range :
1800/800
Armor :
2.38
Base attack time :
1.7
Damage :
47 - 57
Attack point :
0.35

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SSR!