Medusa Dota 2

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Popularity :
52th
Win Rate :
54.76%
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Medusa
- Carry, Disabler, Durable
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Abilities

Split Shot
Mana :
Cooldown :
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.The extra targets will not receive other attack effects (such as critical strike).
Mystic Snake
Mana :
Cooldown :
A mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana.
Gorgon's Grasp
Mana :
40 / 60 / 80 / 100
Cooldown :
30 / 27 / 24 / 21
Medusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.
Cold Blooded
Mana :
Cooldown :
12
When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy.
Mana Shield
Mana :
Cooldown :
Creates a shield that absorbs 98% of incoming damage in exchange for Medusa's mana that increases with each level of Medusa. Illusions absorb 60% less damage per point of mana.
Stone Gaze
Mana :
Cooldown :
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage.

Talent Tree

+10% Stone Gaze Bonus Physical Damage
10
+40 Mystic Snake Damage
-3s Mystic Snake Cooldown
15
-8% Split Shot Damage Penalty
+1.5s Stone Gaze Duration
20
+3 Mystic Snake Bounces
Split Shot Uses Modifiers
25
+1 Gorgon's Grasp Volley
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Socials

Main Attribute

Strength
0
+ 0
Agility
22
+ 3.6
Intelligence
25
+ 3.6

Main Stats

Movement speed :
275
Sight range :
1800/800
Armor :
2.08
Base attack time :
1.7
Damage :
48 - 54
Attack point :
0.5

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SSR!