Keeper of the Light Dota 2

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Popularity :
94th
Win Rate :
46.21%
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Keeper of the Light
- Support, Nuker, Disabler, Jungler
Read More

Abilities

Illuminate
Mana :
100 / 125 / 150 / 175
Cooldown :
CHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.
Blinding Light
Mana :
120 / 130 / 140 / 150
Cooldown :
25 / 22 / 19 / 16
A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss some attacks. Knockback is 400 range over 0.6 seconds.
Chakra Magic
Mana :
0
Cooldown :
Restores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 25% more effective when used on himself.
Solar Bind
Mana :
120
Cooldown :
14
Weakens an enemy's magical resistance, and applies a slow that increases in strength the more the target moves.
Will-O-Wisp
Mana :
250
Cooldown :
60
Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker.
Spirit Form
Mana :
75 / 125 / 175
Cooldown :
85
Ezalor temporarily turns his body luminescent, gaining bonus movement speed, cast range, grants the Solar Bind ability, and allows Illuminate to be channeled by a separate spirit and heal allies.
Release Illuminate
Mana :
Cooldown :
Release the channel early.
Illuminate
Mana :
100 / 125 / 150 / 175
Cooldown :
Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.
Release Illuminate
Mana :
Cooldown :
Release the channel early.
Recall
Mana :
150
Cooldown :
15
After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted. Chakra Magic is applied to both Keeper of the Light and Ally upon teleporting

Talent Tree

-2s Illuminate Cooldown
10
+40% Blinding Light Miss
2 Solar Bind Charges
15
-3s Chakra Magic Cooldown
+1.5s Solar Bind Stun when target is fully slowed
20
+15s Spirit Form Duration
+200 Illuminate Damage
25
Chakra Magic Strong Dispels
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Socials

Main Attribute

Strength
18
+ 2.3
Agility
15
+ 1.6
Intelligence
23
+ 3.2

Main Stats

Movement speed :
320
Sight range :
1800/800
Armor :
2.1
Base attack time :
1.7
Damage :
43 - 50
Attack point :
0.3

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SSR!