Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Vines deal 50% more damage if they touch a tree. Does half damage to creeps.
80 / 90 / 100 / 110
24 / 20 / 16 / 12
Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it.
30 / 25 / 20 / 15
Infuses the target hero or structure with a protective coating which heals the target and provides bonus armor.
Eyes In The Forest
Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a radius of an enchanted tree will be entangled and damaged. Passively causes all trees to respawn much faster.
Provides Treant with Tree Walking whenever he hasn't taken damage for 3 seconds. While nearby trees or affected by Nature's Grasp, Treant gains bonus movement speed.
200 / 250 / 300
Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.