Treant Protector Dota 2

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Popularity :
100th
Win Rate :
51.77%
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Treant Protector
- Support, Initiator, Durable, Disabler, Escape
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Abilities

Nature's Grasp
Mana :
90
Cooldown :
20 / 19 / 18 / 17
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Vines deal 50% more damage if they touch a tree. Does half damage to creeps.
Leech Seed
Mana :
80 / 90 / 100 / 110
Cooldown :
24 / 20 / 16 / 12
Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it.
Living Armor
Mana :
55
Cooldown :
30 / 25 / 20 / 15
Infuses the target hero or structure with a protective coating which heals the target and provides bonus armor.
Eyes In The Forest
Mana :
100
Cooldown :
Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a radius of an enchanted tree will be entangled and damaged. Passively causes all trees to respawn much faster.
Nature's Guise
Mana :
Cooldown :
Provides Treant with Tree Walking whenever he hasn't taken damage for 3 seconds. While nearby trees or affected by Nature's Grasp, Treant gains bonus movement speed.
Overgrowth
Mana :
200 / 250 / 300
Cooldown :
Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.

Talent Tree

-4s Nature's Grasp Cooldown
10
+2 Living Armor Heal Per Second
+25 Nature's Grasp Damage
15
+18% Leech Seed Movement Slow
+45 Leech Seed Damage/Heal
20
+8 Living Armor Bonus Armor
450 AoE Living Armor
25
-35s Overgrowth Cooldown
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Socials

Main Attribute

Strength
25
+ 3.4
Agility
15
+ 1.8
Intelligence
20
+ 1.8

Main Stats

Movement speed :
280
Sight range :
1800/800
Armor :
1.1
Base attack time :
1.9
Damage :
85 - 93
Attack point :
0.6

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SSR!