Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. Juggernaut deals damage in an interval equal to 2x his attack speed \n\nDISPEL TYPE: Basic Dispel
Healing Ward
Mana :
140 / 130 / 120 / 110
Cooldown :
60
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts 25 seconds.
Blade Dance
Mana :
Cooldown :
Gives Juggernaut a chance to deal critical damage on each attack.
Swiftslash
Mana :
125
Cooldown :
20
Performs a short Omnislash for 1 seconds.
Omnislash
Mana :
200 / 275 / 350
Cooldown :
120
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.\n\nDISPEL TYPE: Basic Dispel