Causes a bladestorm of destructive force around Juggernaut, rendering him debuff immune, increasing his magic resistance by 80%, and dealing damage to nearby enemy units. DISPEL TYPE: Basic Dispel
140 / 130 / 120 / 110
Summons a Healing Ward which heals all nearby allied units, based on their max health. The Healing Ward moves at 325 movement speed after being summoned. Lasts  seconds.
Gives Juggernaut a chance to deal critical damage on each attack.
Performs a short Omnislash for 1 seconds.
200 / 275 / 350
Juggernaut leaps towards the target enemy units, and then slashes the target and other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.DISPEL TYPE: Basic Dispel