Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.
Ice Vortex
Mana :
40 / 50 / 60 / 70
Cooldown :
Creates a vortex of icy energy that deals damage, slows and increases magic damage done to enemies in its range.
Chilling Touch
Mana :
Cooldown :
Enhances Ancient Apparition's attack with increased range, heavy magic damage, and movement slow.
Ice Blast
Mana :
175
Cooldown :
60 / 50 / 40
Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.
Release
Mana :
Cooldown :
1
Releases the ice blast to explode at the tracer's current location.