Adds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage. Slow lasts 1.5 seconds.
Gust
Mana :
70
Cooldown :
Releases a wave that silences and knocks back and reveals invisible enemy units. Knockback distance is relative to how close they are to Drow.
Multishot
Mana :
50 / 70 / 90 / 110
Cooldown :
CHANNELED - Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying Frost Arrows. Lasts up to 1.75 seconds.
Glacier
Mana :
50
Cooldown :
20
Drow creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow additionally gets bonus Multishot arrows per wave while on the hill. The front of the hill obscures vision and cannot be moved through except by Drow. Does not interrupt Multishot when cast.
Precision Aura
Mana :
Cooldown :
Grants Drow and nearby ranged heroes with bonus agility based on Drow's current agility and level.
Marksmanship
Mana :
Cooldown :
Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. This ability is disabled if there is an enemy hero within 400 range.