Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to creeps and illusions.
40 / 50 / 60 / 70
30 / 24 / 18 / 12
Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control, increasing its attack damage and max health.\n\nDISPEL TYPE: Basic Dispel
A cloud of wisps heals Enchantress and any friendly units nearby. Lasts 9 / 10 / 11 / 12 seconds.
Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.
Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for 6 seconds.
Enchantress beguiles her enemies, slowing their attacks when she is attacked.