Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.
Shallow Grave
Mana :
90 / 100 / 110 / 120
Cooldown :
36 / 30 / 24 / 18
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.
Shadow Wave
Mana :
75
Cooldown :
12 / 11 / 10 / 9
Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.
Bad Juju
Mana :
Cooldown :
3
Whenever a Unit is affected by Dazzle's spells they temporarily gain/lose armor.\n The spell can be activated by spending health to decrease the remaining cooldown of all other abilities. Casting Bad Juju temporarily increases its health cost.