Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.
Shallow Grave
Mana :
120 / 130 / 140 / 150
Cooldown :
36 / 30 / 24 / 18
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.
Shadow Wave
Mana :
90
Cooldown :
12 / 11 / 10 / 9
Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.
Good Juju
Mana :
Cooldown :
Whenever Dazzle Casts a Spell, all other abilities currently on cooldown have their cooldowns reduced.
Bad Juju
Mana :
50 / 75 / 100
Cooldown :
15
Whenever a Unit is affected by Dazzle's spells they temporarily gain/lose armor. Can be activated to heal/deal physical damage to units based on the amount of charges they have.