Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.
Silence
Mana :
80 / 90 / 100 / 110
Cooldown :
15 / 14 / 13 / 12
Fires a projectile that prevents enemy units in a target area from casting spells.
Spirit Siphon
Mana :
80
Cooldown :
0
Creates a spirit link between Death Prophet and an enemy unit, draining health from the enemy.
Exorcism
Mana :
200 / 300 / 400
Cooldown :
150
Unleashes evil spirits to drain the life of nearby enemy units and structures. Spirits need to return back to Death Prophet in order to attack again. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt. Deals 50% damage to buildings. Lasts 40 seconds.Increases Death Prophet's movement speed while active.