Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
Call of the Wild Boar
60 / 65 / 70 / 75
42 / 38 / 34 / 30
Beastmaster calls forth a Boar to aid in the battlefield. The Boar has a passive poison attack that slows attack and movement speeds.
Call of the Wild Hawk
Beastmaster sends an invisible Hawk to scout an area.
Untaps the inner fury of nearby allies, passively increasing their attack speed.
Drums of Slom
Beastmaster beats his drums with ever-increasing speed. Each strike deals damage to enemies around him, healing Beastmaster and units under his control for a portion of damage dealt. Beastmaster cannot strike his drums if he is silenced or stunned.
150 / 175 / 200
Beastmaster lets loose a deafening roar that stuns, and shoves open a path to its target. All units in the path of the roar are damaged, while units shoved aside by the roar have their movement and attack speed slowed. Additionally, Beastmaster and his units gain 40% movement speed for 3 seconds.