Fires an intense energy beam, dealing damage to the target and all enemy units around it. The main target is blinded, causing them to miss all physical attacks.
Heat-Seeking Missile
Mana :
105 / 115 / 125 / 135
Cooldown :
18
Launches rockets at the nearest visible heroes within 1500 range.
Defense Matrix
Mana :
70 / 80 / 90 / 100
Cooldown :
12
Targets an allied unit, applying an all damage barrier to them that also provides Status Resistance.
Warp Flare
Mana :
100
Cooldown :
15
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 3 seconds.
Keen Conveyance
Mana :
75
Cooldown :
80
CHANNELED - Teleport to a target friendly structure. Level 2 allows teleporting to friendly units and Level 3 to friendly heroes.
Rearm
Mana :
140 / 195 / 250
Cooldown :
8 / 7 / 6
CHANNELED - Resets the cooldown on most of Tinker's items and abilities and grants bonus magic resistance for 4 seconds.