Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Each bounce deals more damage than the previous one. Deals 150% damage to creeps.
Voodoo Restoration
Mana :
35 / 40 / 45 / 50
Cooldown :
0
Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.
Maledict
Mana :
105 / 110 / 115 / 120
Cooldown :
30 / 26 / 22 / 18
Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.
Voodoo Switcheroo
Mana :
200
Cooldown :
40
Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.
Death Ward
Mana :
200
Cooldown :
100 / 90 / 80
CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.
Talent Tree
+75 Maledict AoE
10
-25% Voodoo Restoration Mana Per Second
+300 Health
15
+2 Cask Bounces
+25% Maledict Burst Damage
20
+75 Death Ward Attack Range
+45 Death Ward Damage
25
+2% Max Health Voodoo Restoration Heal
Recommended Items
Start game
-
0:30
Early game
0:00
- 15:00
Mid game
15:00
- 35:00
Late game
35:00
+
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