Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Each bounce deals more damage than the previous one. Deals 150% damage to creeps.
35 / 40 / 45 / 50
Witch Doctor focuses his magic to heal nearby allied units and damaging enemies for 100% of the heal value, costing Witch Doctor mana every second Voodoo Restoration is active.
105 / 110 / 115 / 120
30 / 26 / 22 / 18
Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.
Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.
100 / 90 / 80
CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.