Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units. Avalanche does 2.5x damage to units being tossed.
90 / 100 / 110 / 120
17 / 15 / 13 / 11
Grabs the nearest unit in a 275 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 30% damage.
16 / 14 / 12 / 10
Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.
Tiny channels this ability to throw random trees within range towards the targeted aoe. Deals Tiny's attack damage plus a bonus to enemies in that area with each tree thrown.
Tiny gains craggy mass, increasing his attack damage, and armor, while slowing his attack speed.
Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.