Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.
Rot
Mana :
Cooldown :
A toxic cloud that deals intense damage and slows movement-harming not only enemy units but Pudge himself.
Flesh Heap
Mana :
35 / 50 / 65 / 80
Cooldown :
20 / 19 / 18 / 17
Gives Pudge damage block against all sources. Passively grants bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, meaning it can gain charges before it is skilled, which then become active.
Eject
Mana :
Cooldown :
Ejects the swallowed allied hero inside of you.
Dismember
Mana :
100 / 130 / 170
Cooldown :
CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range. Lasts longer on creeps.
Talent Tree
-16% Rot Slow
10
+5 Armor
+140 Meat Hook Damage
15
+8% Spell Lifesteal
-4s Meat Hook Cooldown
20
+0.75s Dismember Duration
x1.5x Flesh Heap Stack Str and Damage Block bonuses