Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every  seconds.
Sniper increases his accuracy, giving him a chance to deal extra damage and briefly knocks back his enemies.
20 / 18 / 16 / 14
Extends the attack range of Sniper's rifle. Can be activated to provide 100% Headshot chance for 3 seconds. Slows you by [45, 40, 35, 30]% for the duration.
Grants Concussive Grenade. Deals 125 damage, knocking enemies back 475 distance, slowing them by 50% and disarming them for 3 seconds. Radius: 375. Knocks you back 475 units on cast.
175 / 225 / 275
20 / 15 / 10
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals damage at long range and mini-stuns the target.
+1.0s Take Aim Duration
-14% Shrapnel Slow
+30 Attack Speed
+24 Shrapnel DPS
+28 Knockback Distance Headshot
+6 Shrapnel Charges
+100 Attack Range
How to counter Sniper
Sniper has an incredibly good attack from a distance, excellent skills that help him kill an enemy who will never have time to reach him.