Banishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit are created under Shadow Demon's control.
Soul Catcher
Mana :
80 / 100 / 120 / 140
Cooldown :
26 / 24 / 22 / 20
Captures the soul of enemy units in an area, causing them to lose a percentage of their current health. When the debuff is removed, the units gain half of the lost health back. Units under the effect of Disruption can still be affected by Soul Catcher.
Shadow Poison
Mana :
35 / 40 / 45 / 50
Cooldown :
2.5
Deals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 50.0 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.
Shadow Poison Release
Mana :
Cooldown :
1
Releases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison.
Demonic Purge
Mana :
200
Cooldown :
60
Purges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge.DISPEL TYPE: Basic Dispel