Silencer Dota 2

dota2_hero_image_alt
Popularity :
37th
Win Rate :
52.03%
dota2_hero_image_alt
Silencer
- Carry, Support, Disabler, Initiator, Nuker

Hero Silencer guide in Dota 2 - Full Review

Hero story of Silencer

History of Silencer Dota 2 - a child of prophecy. Nortrom is the seventh generation born of an elaborate bloodline. He was bred by the ancient order of Aeolus Dryas to be the greatest magician the world has ever seen. Nortrom was the one who, according to the prophecy, should bring glory to the order and destroy the sworn enemies of The Knights of the Fold. To get such a military magician, the order did careful pairings of the best mages throughout 200 years. After his birth, Nortrom lived with other young wizards in the Hazhadal barrens. The order was waiting for the powers and abilities of the magician from the prophecy to manifest. But while other students honed their talents in the fire, ice, or sorcery magic, Nortorm was a talentless and silent student. He was unable to cast even the simplest spell. The test that was supposed to highlight the strongest magicians was already very close, but Nortrom could not find magic for which he had a talent. The whole order scolded him, and the disciples scoffed. The head of the order was forced to recognize Nortrom as not a magician. But this did not affect the young guy in any way, and he remained in the order and did not leave. On the day of the trial, he appeared before everyone and took part in it. The entire order then learned a valuable lesson that the absence of magic can be the greatest form of magic of all. Nortrom imposed silence on all the magicians, and they could not cast, then he defeated them all hand-to-hand. Silencer became the champion of the test of Aeolus Dryas and fulfilled the prophecy by becoming the greatest of magicians.

Dota 2 Silencer Hero Description

How to play for Silencer

Hero Silencer Dota 2 is a character with a ranged attack type. This hero's bonus is that he can be both a team carry and support, as he can play on absolutely any lane. The role will depend on what items the hero starts to buy. It is also worth noting the character's low movement speed, so be prepared to buy items that will compensate for this. Since it is initially difficult to understand what role the enemy has chosen this hero for, it is important to immediately choose Silencer counterpick in order not to give the enemy an easy victory.

Abilities

  • The first skill of the Silencer mod is Arcane Curse. The outstanding ability that will be useful at all stages of the game, since the damage will grow, and the slowdown effect will always be useful. This skill slows down the enemy's movement speed and inflicts periodic damage as soon as the enemy uses the spell, the duration of the skill is extended.
  • The second ability is Glaives of Wisdom. The skill inflicts damage to the enemy and steals intelligence attribute from the enemy. The amount of damage depends on the amount of intelligence of the Silencer.
  • Skill Last Word - works on one target. After the duration of the curse ends, the enemy will receive damage and the effect of silence. If the enemy uses any skill while the curse is active, then it will work before the duration expires.
  • Ultimate ability Global Silence imposes the effect of silence throughout the map.
  • When purchasing an Aghanim's Scepter item, the Last Word ability will act in an area.
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Abilities

Arcane Curse
Mana :
130 / 135 / 140 / 145
Cooldown :
22 / 20 / 18 / 16
Curses the target area, dealing damage and causing enemy heroes to take damage over time and slowing their movement speed. Silenced enemies take 1.5x slow and damage. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced.
Glaives of Wisdom
Mana :
20
Cooldown :
0
Silencer enchants his glaives with his wisdom, dealing additional damage based on his Intelligence. Silencer temporarily steals his target's Intelligence with each hit. If Silencer kills an enemy hero, he permanently steals 2 Intelligence.
Last Word
Mana :
100 / 105 / 110 / 115
Cooldown :
22 / 18 / 14 / 10
Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target.
Global Silence
Mana :
300 / 450 / 600
Cooldown :
130 / 115 / 100
Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.

Talent Tree

+20 Attack Speed
10
+10 Arcane Curse Damage
+0.8x Last Word Int Multiplier
15
-20s Global Silence Cooldown
Arcane Curse Undispellable
20
1 Glaives of Wisdom Bounce
Last Word Mutes
25
+25% Glaives of Wisdom Damage
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Socials

Main Attribute

Strength
19
+ 2.2
Agility
22
+ 2.4
Intelligence
25
+ 2.9

Main Stats

Movement speed :
290
Sight range :
1800/800
Armor :
3.08
Base attack time :
1.6
Damage :
43 - 57
Attack point :
0.5

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