Dark Seer Dota 2

dota2_hero_image_alt
Popularity :
113th
Win Rate :
51.85%
dota2_hero_image_alt
Dark Seer
- Initiator, Jungler, Escape, Disabler
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Abilities

Vacuum
Mana :
60 / 90 / 120 / 150
Cooldown :
60 / 50 / 40 / 30
Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
Ion Shell
Mana :
100 / 110 / 120 / 130
Cooldown :
9
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
Surge
Mana :
50
Cooldown :
24 / 19 / 14 / 9
Charges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.
Normal Punch
Mana :
Cooldown :
9
Passive ability. Causes Dark Seer's next attack on a hero to have True Strike, knock a replica out of the victim, damaging and stunning them based on how far Dark Seer has moved in the past 3 seconds. Max power is reached after 1100 distance moved.
Wall of Replica
Mana :
125 / 250 / 375
Cooldown :
100
Raises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.

Talent Tree

+50 Ion Shell Radius
10
+20% Wall of Replica Illusion Damage
Ion Shell Provides +250 Max Health
15
+100 Vacuum AoE
+50 Ion Shell Damage
20
-40s Wall of Replica Cooldown
350 AoE Surge
25
2 Ion Shell Charges
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Socials

Main Attribute

Strength
22
+ 2.6
Agility
19
+ 1.8
Intelligence
21
+ 2.7

Main Stats

Movement speed :
295
Sight range :
1800/800
Armor :
4.66
Base attack time :
1.7
Damage :
28 - 34
Attack point :
0.59

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SSR!