Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to [0.75, 0.75, 0.75, 0.75].
90 / 100 / 110 / 120
12 / 11 / 10 / 9
Windranger charges her bow for up to  second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages enemies along its path. For each enemy that Powershot hits, its damage is reduced.
15 / 14 / 13 / 12
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
Summons a strong wind that pushes all enemies in the target area towards the target direction. Vector Targeted. Cast Range:  Mana Cost:  Cooldown: s.
75 / 100 / 125
70 / 50 / 30
Windranger channels the wind to gain [350, 425, 500] additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced.
-2.0s Shackleshot Cooldown
+200 Windrun Radius
-15% Powershot Damage Reduction
-3s Windrun Cooldown
-16% Focus Fire Damage Reduction
+0.8s Shackleshot Duration
Focus Fire Kills Advance Cooldown by 20s.
Windrun Cannot Be Dispelled
More than 50 bugs in Dota 2 in 2020
The bugs became known to one very curious player under the nickname Astiberon.