Shadow Fiend Dota 2

Shadow Fiend Heroe Dota 2
Popularity :
9th
Win Rate :
49.4%
Shadow Fiend Heroe Dota 2
Shadow Fiend
- Carry, Nuker
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Abilities

Shadowraze
Mana :
75 / 80 / 85 / 90
Cooldown :
10
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadow Raze damage per stack.
Shadowraze
Mana :
75 / 80 / 85 / 90
Cooldown :
10
Shadow Fiend razes the ground a short distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadow Raze damage per stack.
Shadowraze
Mana :
75 / 80 / 85 / 90
Cooldown :
10
Shadow Fiend razes the ground a longer distance away from him, dealing damage to enemy units in the area. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadow Raze damage per stack.
Necromastery
Mana :
0
Cooldown :
3
Shadow Fiend steals the soul from units he kills, gaining bonus damage. On death, he releases 40% of them from bondage.
Presence of the Dark Lord
Mana :
Cooldown :
Shadow Fiend's presence reduces the armor of nearby enemies.
Requiem of Souls
Mana :
150 / 175 / 200
Cooldown :
120 / 110 / 100
Shadow Fiend gathers his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed reduced for 0.8 seconds for each line hit up to a maximum of 2.4. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

Talent Tree

+25 Attack Speed
10
+8% Spell Amplification
+100 Shadowraze Damage
15
Presence Aura Affects Building
+0.4s Requiem Fear per line.
20
+3.0 Damage Per Soul
-50s Requiem of Souls Cooldown
25
-4 Presence Aura Armor
Last Articles
Counter pick SF DotA 2

Here you can find the main rules on how to beat Shadow Fiend. Also, there will be SF counter recommendations.

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13 June
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Socials

Main Attribute

Strength
19
+ 2.7
Agility
20
+ 3.5
Intelligence
18
+ 2.2

Main Stats

Movement speed :
305
Sight range :
1800/800
Armor :
3.8
Base attack time :
1.6
Damage :
39 - 45
Attack point :
0.5

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