Hurls a deadly shuriken at an enemy unit, dealing damage and briefly slowing the target. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other. Deals bonus damage to Tracked targets.
Jinada
Mana :
Cooldown :
Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.
Shadow Walk
Mana :
55
Cooldown :
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.
Friendly Shadow
Mana :
55
Cooldown :
15
Applies Shadow Walk and all of it's bonuses to the target ally. Allied fade time is 1s. Does not break Bounty Hunter's invisibility when cast.
Track
Mana :
60
Cooldown :
6 / 5 / 4
Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Bounty Hunter moves fast when near the tracked unit and deals critical strikes when attacking it. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.